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Careers

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We’re a tight-knit, passionate team of JRPG fans working on bringing the best of the genre to everyone!

We are each other’s cheerleaders - we support and celebrate each other’s work and achievements in and out of the studio. And that’s reflected in the Platinum Rule: we treat others as they want to be treated based on their unique background.

That’s why we have a no crunch! policy, make people-first decisions when it comes to studio culture, and operate fully remotely to give everyone their best chance for a healthy work-life balance.

Diversity & Inclusion

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We welcome and value the presence and contributions of people regardless of their gender identity and/or expression, sexual attraction, age, culture, abilities, ethnic origin, marital status, nationality, race, religion, education, or socioeconomic status.

​We do not accept and will take action against discrimination or harassment based on the Ontario Human Rights Code http://www.ohrc.on.ca/en/ontario-human-rights-code.

Commitment To Improvement

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We acknowledge that the work of creating and maintaining a diverse and equitable workplace is never done. This statement reflects our aspirations, and we welcome feedback. We will make decisions with careful thought to our commitments above.

Open Positions

(2)

Cutscene Designer - Contract

Position Summary:

As the Cutscene Designer, you bring a strong understanding of narrative and cinematography to help implement and elevate engaging story content. You’ll collaborate with the Narrative, Design, and Art teams in bringing gameplay and narrative cutscenes to life through thoughtful staging, camera work, and visual storytelling. 

Using your artistic sensibility and technical expertise, you’ll help establish tone, mood, atmosphere, and depth, enhancing the player experience through striking composition and cinematic flair. You’ll work within game engines to integrate cutscenes and dialogue with gameplay moments, ensuring consistent, high-quality storytelling that resonates with players while identifying opportunities to improve pacing, clarity, narrative, and gameplay flow through cinematography.

Note: This is a 6-month full-time contract position, with the possibility of extension or transition into a regular full-time role.


About Us:

Our mission is to craft retro-infused JRPGs that awaken cherished childhood memories. We’re growing the studio by assembling a dream team of talent from across the globe. Join us on this epic quest to make fun, narrative-rich games in an inclusive, supportive, and fun studio environment!

You’ll be working on Threads of Time, a 2.5D JRPG inspired by Chrono Trigger and Final Fantasy, where you get to travel from the prehistoric era to the end of time!

  • Become part of a veteran team that includes legendary developers who led iconic titles such as Xenoblade Chronicles, Legend of Mana, and more
  • Competitive salary
  • 4 weeks paid vacation (1 week of which is taken in late December)
  • Benefits package including Medical, Dental, Vision, and Life Insurance, and an Employee & Family Assistance program
  • Collaborative environment with opportunities to contribute to the game’s creative design and take ownership of features
  • Opportunities to help you strengthen your skills or learn something new
  • A workplace that appreciates and values diversity and inclusivity


Responsibilities:

  • Under the direction of the Narrative Director, stage and implement high-quality cutscenes using Unreal Engine 5, working from existing narrative scripts
  • Set up and refine cameras and related parameters (focus, framing, movement, timing, etc.) to achieve strong visual storytelling
  • Stage pixel art characters and scenes to support clear, engaging, and emotionally resonant sequences
  • Apply storytelling principles, camera language, and editing techniques to enhance gameplay and narrative moments
  • Collaborate closely with Designers and Artists to support and execute the game’s cinematic vision
  • Collaborate with the Programming team to improve the efficiency and quality of in-house cutscene tools
  • Create and maintain technical documentation related to narrative tools, workflows, and pipelines; ensure best practices are maintained throughout the game’s development
  • Debug technical issues related to the implementation of narrative systems and content
  • Balance quality and efficiency while working within production deadlines
  • Other duties as assigned


Requirements:

  • At least 2 years of professional experience in games as a Cinematic Designer or Cinematic Artist with a strong focus on cutscene staging
  • A love and understanding of JRPGs
  • Proven experience creating in-game cutscenes, with a strong understanding of storytelling, photography, film language, and cinematography techniques
  • A skilled eye for composition, staging, lighting, timing, and editing
  • Hands-on experience with in-engine cinematic tools (Unreal Engine's sequencer preferred)
  • Ability to take direction and iterate based on feedback while contributing creative ideas
  • Strong communication, listening, and interpersonal skills
  • Passion and knowledge of storytelling across movies, games, anime, and/or TV pop culture
  • Self-motivated and able to work independently as part of a fully distributed team to meet deadlines and milestone requirements
  • High attention to detail and well-organized
  • Strong documentation and visualization skills
  • Dedicated to contributing towards a friendly and collaborative team environment


Pluses:

  • Resident of Ontario or Quebec, Canada


Salary: $45,000 - $75,000 CAD


Please note that although this is a full-time remote position, applicants must reside in either Ontario, Quebec, Nova Scotia, or British Columbia, or be willing to relocate.


Maybe you think that your experience is not where it should be? Or you don’t meet every requirement listed in this job description? Studies have shown that women and people of colour are less likely to apply to jobs if they don’t think they meet every qualification. But we feel that creating meaningful work means embracing different perspectives, which is why at Riyo Games, we are focused on building an equitable, diverse, and inclusive studio. If your experience is not perfectly aligned with every requirement in this job description, but you’re interested in this position, we encourage you to apply anyway. We simply want to know what makes you special!


Riyo Games welcomes and encourages applications from candidates with disabilities. Accommodations are available on request for candidates taking part in the selection process. If you require disability-related accommodation during the recruitment process, please email [email protected]. We will consult with all applicants who request disability-related accommodation during the recruitment process to ensure that the accommodation provided takes into account the applicant's individual accessibility needs.


Riyo Games uses tools to sort applications based on geographical criteria only. We do not use AI to screen, assess, or select applicants.


Thank you, we look forward to hearing from you!


Senior UI/UX Designer - Contract

Position Summary:

In this role, you’ll be responsible for designing intuitive, visually engaging, and player-centric interfaces that enhance gameplay and immersion. You’ll collaborate closely with game designers, artists, and engineers to concept, develop, and implement high-quality UI assets, animations, and workflows, working with UX wireframes and prototypes that align with the game’s artistic vision and usability goals.

As a key contributor, you'll champion and drive the UI strategy, ensuring accessibility, clarity, and responsiveness across multiple platforms. Your expertise in aesthetics, graphic design, and animation/VFX, with an understanding of player psychology and interaction design, will help shape engaging experiences that keep players immersed in our worlds.

Note: This is a 6-month full-time contract position, with the possibility of extension or transition into a regular full-time role.


About Us:

Our mission is to craft retro-infused JRPGs that awaken cherished childhood memories. We’re growing the studio by assembling a dream team of talent from across the globe. Join us on this epic quest to make fun, narrative-rich games in an inclusive, supportive, and fun studio environment!

You’ll be working on Threads of Time, a 2.5D JRPG inspired by Chrono Trigger and Final Fantasy, where you get to travel from the prehistoric era to the end of time!

  • Become part of a veteran team that includes legendary developers who led iconic titles such as Xenoblade Chronicles, Legend of Mana, and more
  • Competitive salary
  • 4 weeks paid vacation (1 week of which is taken in late December)
  • Benefits package including Medical, Dental, Vision, and Life Insurance, and an Employee & Family Assistance program
  • Collaborative environment with opportunities to contribute to the game’s creative design and take ownership of features
  • Opportunities to help you strengthen your skills or learn something new
  • A workplace that appreciates and values diversity and inclusivity


Responsibilities:

  • Work closely with the Lead UI/UX Designer, Art Director, Design Director, and Production Team to bring the vision for game UI and overall player experience to life
  • Conceptualize and create designs that adhere to the current style and overall art direction
  • Design and implement high-quality UI assets and layouts in Unreal Engine
  • Maintain and update UI style guides
  • Ensure UI scalability and responsiveness across a range of screen resolutions
  • Ensure that the UI meets accessibility goals, responsiveness, and consistency across various screen sizes, devices, and considerations for multiple platforms
  • Collaborate with cross-disciplines to implement UI, ensuring accuracy and alignment with UX and game design expectations
  • Participate in playtests to observe the effectiveness of UI usability, and collaborate with UX to create solutions from feedback
  • Support bug fixes, implementation, and polish UI assets
  • Considerations and awareness of UX sensibilities in both game design and usability; can delineate between UX and UI solutions


Requirements:

  • 5+ years of professional experience as a UI/UX Designer in the video game industry
  • Strong graphic design background with skills in composition, color theory, and art fundamentals
  • Proficient in graphic design and prototyping tools such as Adobe Photoshop or equivalent industry standard, Figma, etc.
  • Strong expertise in Unreal Engine
  • Passion for gaming and deep knowledge of player behavior and usability principles
  • Ability to communicate complex game information clearly through simple and smart UI designs that reinforce UX design
  • Comfortable working in an iterative, feedback-driven team environment
  • Strong team collaboration skills, working with designers and engineers to ensure the best user experience
  • Self-motivated and able to work independently to meet deadlines and milestone requirements
  • High attention to detail and well-organized
  • Strong visualization and documentation skills 


Pluses:

  • Resident of Ontario or Quebec, Canada
  • A love and understanding of JRPGs
  • Experience designing, implementing, and animating high-quality UI assets and layouts in Unreal Engine
  • Experience with shipping a new title for consoles and PC games from concept to launch
  • Familiarity with Steam, PlayStation, and Microsoft gaming technical guidelines and constraints


Salary: $80,000 - $100,000 CAD


Please note that although this is a full-time remote position, applicants must reside in either Ontario, Quebec, Nova Scotia, or British Columbia, or be willing to relocate.


Maybe you think that your experience is not where it should be? Or you don’t meet every requirement listed in this job description? Studies have shown that women and people of colour are less likely to apply to jobs if they don’t think they meet every qualification. But we feel that creating meaningful work means embracing different perspectives, which is why at Riyo Games, we are focused on building an equitable, diverse, and inclusive studio. If your experience is not perfectly aligned with every requirement in this job description, but you’re interested in this position, we encourage you to apply anyway. We simply want to know what makes you special!


Riyo Games welcomes and encourages applications from candidates with disabilities. Accommodations are available on request for candidates taking part in the selection process. If you require disability-related accommodation during the recruitment process, please email [email protected]. We will consult with all applicants who request disability-related accommodation during the recruitment process to ensure that the accommodation provided takes into account the applicant's individual accessibility needs.


Riyo Games uses tools to sort applications based on geographical criteria only. We do not use AI to screen, assess, or select applicants.


Thank you, we look forward to hearing from you!


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