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Careers

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We’re a tight-knit, passionate team of JRPG fans working on bringing the best of the genre to everyone!

We are each other’s cheerleaders - we support and celebrate each other’s work and achievements in and out of the studio. And that’s reflected in the Platinum Rule: we treat others as they want to be treated.

That’s why we have a no crunch! policy, make people-first decisions when it comes to studio culture, and operate fully remotely to give everyone their best chance for a healthy work-life balance.

Diversity & Inclusion

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We welcome and value the presence and contributions of people regardless of their gender identity and/or expression, sexual attraction, age, culture, abilities, ethnic origin, marital status, nationality, race, religion, education, or socioeconomic status.

​We do not accept and will take action against discrimination or harassment based on the Ontario Human Rights Code http://www.ohrc.on.ca/en/ontario-human-rights-code. Employment is a protected social area.

At our studio we:

  • Strive to attract, hire, develop and retain team members in a fair and equitable manner

  • Understand that some traditionally have greater barriers to opportunity: we take these barriers into account in our recruiting and hiring practices, and strive to eliminate their impact

  • Educate ourselves and take into consideration the day to day challenges that marginalized people experience, and work to eliminate those challenges from the workplace

  • Reward, promote and recognize equally

  • Embrace and strive to incorporate lived experiences

  • Are committed to training and educating our team

Commitment To Improvement

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We acknowledge that the work of creating and maintaining a diverse and equitable workplace is never done. This statement reflects our aspirations, and we welcome feedback. We will make decisions with careful thought to our commitments above.

Our areas of focus include but are not limited to:

Interpersonal interactions

  • respecting experiences and expected etiquette

  • language usage - verbal and nonverbal

  • active listening

  • defining and enforcing verbal boundaries

Participation and Inclusiveness

  • non-discriminatory employment practices

  • providing accommodation where possible

  • respecting each individual’s lifetime experiences and knowledge

  • communication and education

Open Positions

(4)

Lead Environment Artist

Position Summary

As the Lead Environment Artist, you’ll lead a team of talented artists to create captivating, 3D stylized environments within an immersive RPG world waiting to be explored. You will manage and direct the team to become visual storytellers, delivering high quality environments that meet production goals. You know how to modify lighting, play around with composition, and add just the right amount of detail to develop a game space with plenty of personality while ensuring the team can track towards their milestones confidently and effectively. 

The Lead Environment Artist will work closely with the Art Director to define the game’s art style and work with other leads to execute the game’s vision.


About Us

Our mission at Riyo Games is to craft retro-infused JRPGs that awaken cherished childhood memories. We’re growing the studio by assembling a dream team of talent from across the globe. Join us on this epic quest to make fun, narrative-rich games in an inclusive, supportive, and fun studio environment!

You’ll be working on Threads of Time, a 2.5D JRPG inspired by Chrono Trigger and Final Fantasy where you get to travel from the pre-historic era to the end of time!

  • Become part of a veteran team that includes legendary developers who led iconic titles such as Xenoblade Chronicles, Legend of Mana, and more
  • 4 weeks paid vacation (1 week of which is taken in late December)
  • Collaborative environment with opportunities to contribute to the game’s creative design and take ownership of features
  • Competitive salary and benefits including medical, dental, vision, and life insurance
  • Opportunities to help you strengthen your skills or learn something new
  • A workplace that appreciates and values diversity and inclusivity


Leadership

  • Juggle creating 3D environments and assets while organizing, planning, and leading the environment art team
  • Perform regular 1:1s with team members to ensure alignment and performance management
  • Regularly interface with production to review and track deliverables to ensure milestones are being delivered at desired quality
  • Study, review, validate, and supervise the work of Environment Artists to ensure that the environments created respect the artistic vision, meet the needs of the game, including technical requirements, and achieve the required quality
  • Define development opportunities for team members and coach them to achieve these goals
  • Provide guidance and mentorship to other artists on your team, as well as reviews and critiques for external artists


Responsibilities

  • Create stylized 3D environments and assets from concept art and descriptions
  • Work closely with Art and Creative Directors to ensure that environments and assets match the quality bar and vision for the game
  • Bring life and excitement to the game through your design and implementation of high-quality, stylized 3D environments and assets
  • Help establish and maintain both aesthetic quality and technical performance standards (polycount, memory, draw calls, etc.)
  • Build and compose scenes in Unreal Engine, including asset placement and lighting
  • Propose and establish optimized pipelines for improving quality and time of production
  • Working closely with game designers to create and adjust environments based on gameplay needs
  • Work closely with game designers to create and adjust environments based on gameplay needs
  • Contribute innovative and original ideas toward the game’s visual identity and development


Requirements

  • A minimum of 5 years of experience in 3D modeling/sculpting/texturing
  • Experience managing a team of artists
  • Mastery of stylized environment texturing and workflows
  • Strong familiarity with setting up environments within game engines
  • Excellent proficiency of industry-standard DCC applications and procedural texturing tools, such as Maya/3DS Max, Zbrush, Photoshop, Substance Painter, and Designer
  • Strong modelling, UV unwrapping, and texturing skills are required
  • Knowledge of the technical constraints relating to real-time, 3D engines, and level editors
  • Your compositional skills and understanding of the fundamentals of art (lighting, composition, colour theory, etc) are of an advanced level
  • Good sense of asset organization and adherence to naming conventions
  • Excellent communication and interpersonal skills
  • Ability to take direction well
  • Comfortable with ambiguity and able to drive towards clarity to deliver work on time
  • Shipped at least 1 game title
  • A love of JRPGs


Pluses

  • Experience in Unreal Engine
  • Experience with Pixel Art
  • A resident of Ontario or Quebec, Canada, or willing to move here


Salary: $90,000 - $120,000 CAD


Maybe you think that your experience is not where it should be? Or you don’t meet every requirement listed in this job description? Studies have shown that women and people of colour are less likely to apply to jobs if they don’t think they meet every qualification. But we feel that creating meaningful work means embracing different perspectives, which is why at Riyo Games we are focused on building an equitable, diverse and inclusive studio. If your experience is not perfectly aligned with every requirement in this job description, but you’re interested in this position, we encourage you to apply anyway. We simply want to know what makes you special!


Riyo Games welcomes and encourages applications from candidates with disabilities. Accommodations are available on request for candidates taking part in the selection process. If you require disability-related accommodation during the recruitment process, please email [email protected]. We will consult with all applicants who request disability-related accommodation during the recruitment process to ensure that the accommodation provided takes into account the applicant's individual accessibility needs.



Please note although this is a full-time remote position, applicants must reside in Canada. Thank you, we look forward to hearing from you!

Lead Narrative Designer

Position Summary

As Lead Narrative Designer, you will guide a talented team of writers and narrative designers in bringing a cast of vibrant characters and their quests and adventures to life! You will take a strong narrative vision to the next level by creating evocative dialogue, compelling scenarios and objectives, multi-faceted, diverse characters, and time-bending, branching narrative content.

You have the ability and experience to lead and mentor your team, motivating, inspiring, and providing support as they craft narrative content that aligns with the creative vision.


About Us

Our mission is to craft retro-infused JRPGs that awaken cherished childhood memories. Our growing studio is assembling a dream team of talent from across the globe to build the games you’ve always dreamed of growing up. Join us on this epic quest to make fun, narrative-rich games in an inclusive, supportive, and fun studio environment!


You’ll be working on Threads of Time, a 2.5D JRPG inspired by Chrono Trigger and Final Fantasy where you get to travel from the pre-historic era to the end of time!

  • Become part of a veteran team that has included legendary developers who led iconic titles such as Xenoblade Chronicles, Legend of Mana, and more
  • 4 weeks paid vacation (1 week of which is taken in late December)
  • Collaborative environment with opportunities to contribute to the game’s creative design and take ownership of features
  • Competitive salary and benefits including medical, dental, vision, and life insurance
  • Opportunities to help you strengthen your skills or learn something new
  • A workplace that appreciates and values diversity and inclusivity


Responsibilities

  • Oversee and mentor a team of writers and narrative designers, providing leadership and constructive feedback to achieve quality
  • Contribute creatively to the writing process, seamlessly integrating narrative elements into gameplay and writing from various voices and perspectives
  • Collaborate with the Design Director to ensure alignment between game design and narrative, and with the Art Director on character and world development for a cohesive player experience
  • Lead the narrative process from initial plot development to managing localization pipelines
  • Ensure dialogue is appropriate for voice acting, and lead the casting and voice recording sessions
  • Conceive scenarios, quests, and objectives that are tied to larger story goals
  • Write and edit character dialogue, barks, objective text, lore, and other narrative content
  • Effectively communicate with engineers to ensure seamless technical implementation of narrative tools and pipelines
  • Collaborate closely with production to create a robust narrative production plan and monitor progress effectively to meet project milestones
  • Maintain a story bible that includes game dialogue documentation, plot variables, character information, backstory, and cinematic handoff plans


Qualifications

  • At least 7 years of professional game writing experience
  • A love and understanding of JRPGs
  • Experience in creative writing, plot design, and writing dialogue
  • Experience managing a team of writers and narrative designers
  • An understanding of story structure and its impact on interactive narrative
  • Willingness to work under strong direction while maintaining creativity
  • Highly organized – the ability to manage multiple story arcs and their relationships with each other
  • Strong communication, listening, and interpersonal skills
  • Shipped a minimum of 1 video game as a writer, with a preference for projects like RPGs that are highly character and plot-driven


Pluses:

  • A resident of Ontario or Quebec, Canada 
  • Familiarity with Unreal Engine


Salary: $90,000 - $115,000


Maybe you think that your experience is not where it should be? Or you don’t meet every requirement listed in this job description? Studies have shown that women and people of colour are less likely to apply for jobs if they don’t think they meet every qualification. But we feel that creating meaningful work means embracing different perspectives, which is why at Riyo Games we are focused on building an equitable, diverse, and inclusive studio. If your experience is not perfectly aligned with every requirement in this job description, but you’re interested in this position, we encourage you to apply anyway. We simply want to know what makes you special!


Riyo Games welcomes and encourages applications from candidates with disabilities. Accommodations are available on request for candidates taking part in the selection process. If you require disability-related accommodation during the recruitment process, please email [email protected]. We will consult with all applicants who request disability-related accommodation during the recruitment process to ensure that the accommodation provided takes into account the applicant's individual accessibility needs.


Please note although this is a full-time remote position, applicants must reside in Canada. Thank you, we look forward to hearing from you!


Lead Sound Designer

Position Summary

The Lead Sound Designer will be responsible for crafting engaging and intricate soundscapes for various aspects of the game, including levels, weapons, cinematics, animations, marketing, and other gameplay events. With a background in sound design for video games, you have strong creative sound design skills, with the ability to craft unique soundscapes that complement game worlds and narratives.


About Us

Our mission is to craft retro-infused JRPGs that awaken cherished childhood memories. Our growing studio is assembling a dream team of talent from across the globe to build the games you’ve always dreamed of growing up. Join us on this epic quest to make fun, narrative-rich games in an inclusive, supportive, and fun studio environment!

You’ll be working on Threads of Time, a 2.5D JRPG inspired by Chrono Trigger and Final Fantasy where you get to travel from the pre-historic era to the end of time!

  • Become part of a veteran team that includes legendary developers who led iconic titles such as Xenoblade Chronicles, Legend of Mana, and more
  • 4 weeks paid vacation (1 week of which is taken in late December)
  • Collaborative environment with opportunities to contribute to the game’s creative design and take ownership of features
  • Be a significant contributor to the project!
  • Competitive salary and benefits including medical, dental, vision, and life insurance
  • Opportunities to help you strengthen your skills or learn something new
  • A workplace that appreciates and values diversity and inclusivity


Responsibilities

  • Create engaging and detailed soundscapes for various game elements, including levels, weapons, AI, UI, cinematics, animations, marketing, and other gameplay events
  • Implement sound design and other audio components into the game engine, utilizing audio engine tools to achieve the desired audio outcomes in-game
  • Manage work with contractors
  • Record Foley and gather field recordings for use in video games
  • Record, design, and edit voices and voiceovers for video games
  • Identify and resolve audio-related bugs
  • Ensure an appropriate audio mix for the game at all times, across all required platforms
  • Stay updated with current industry standards for audio programs 
  • Continuously improve the game audio engine by implementing new features and fixes
  • Possess an expert knowledge of audio recording and editing techniques


Requirements

  • Minimum bachelor’s degree in recording engineering, audiovisual technology, or a related field
  • 3-5 years of recent and relevant experience as a sound designer or a similar role in the video game industry
  • A portfolio showcasing excellent sound design skills and a great understanding of quality
  • Proficiency in audio recording and editing techniques
  • Experience with audio programs such as FMOD, Pro Tools, Wwise, Reaper, and plugins
  • Proven capability to document and communicate design ideas effectively
  • In-depth knowledge of the video game industry and the game development cycle
  • A driven individual with a proven track record of delivering projects on time
  • Passion for exceptional audio quality
  • Strong written and verbal communication skills


Pluses

  • A love of JRPGs
  • Experience using Jira
  • Experience in Unreal Engine
  • A resident of Ontario or Quebec, Canada, or willing to move here


Salary: $80,000 - $100,000 CAD


Maybe you think that your experience is not where it should be? Or you don’t meet every requirement listed in this job description? Studies have shown that women and people of colour are less likely to apply to jobs if they don’t think they meet every qualification. But we feel that creating meaningful work means embracing different perspectives, which is why at Riyo Games we are focused on building an equitable, diverse and inclusive studio. If your experience is not perfectly aligned with every requirement in this job description, but you’re interested in this position, we encourage you to apply anyway. We simply want to know what makes you special!


Riyo Games welcomes and encourages applications from candidates with disabilities. Accommodations are available on request for candidates taking part in the selection process. If you require disability-related accommodation during the recruitment process, please email [email protected]. We will consult with all applicants who request disability-related accommodation during the recruitment process to ensure that the accommodation provided takes into account the applicant's individual accessibility needs.


Please note although this is a full-time remote position, applicants must reside in Canada. Thank you, we look forward to hearing from you!


Senior Level Artist

Position Summary

The Senior Level Artist will report to the Lead Environment Artist and Art Director to help drive the vision and game visuals forward. Your focus will be to create stunning, beautiful, and immersive environments. You will be responsible for playable environments from conception to final polish while utilizing your skills that include modeling, texturing, lighting, optimization, and level design.


About Us

Our mission at Riyo Games is to craft retro-infused JRPGs that awaken cherished childhood memories. We’re growing the studio by assembling a dream team of talent from across the globe. Join us on this epic quest to make fun, narrative-rich games in an inclusive, supportive, and fun studio environment!


You’ll be working on Threads of Time, a 2.5D JRPG inspired by Chrono Trigger and Final Fantasy where you get to travel from the pre-historic era to the end of time!

  • Become part of a veteran team that includes legendary developers who have worked on iconic titles such as Xenoblade Chronicles, Legend of Mana, and more
  • 4 weeks paid vacation (1 week of which is taken in late December)
  • Collaborative environment with opportunities to contribute to the game’s creative design and take ownership of features
  • Competitive salary and benefits including medical, dental, vision, and life insurance
  • Opportunities to help you strengthen your skills or learn something new
  • A workplace that appreciates and values diversity and inclusivity


Responsibilities

  • Work closely with the Lead Environment Artist and Art Director
  • Extensive layout work
  • Work with both 3D and 2D assets to create efficient, production-ready stylized 3D environments from block out to polished states
  • Modeling and texturing assets from concept art and descriptions
  • UV unwrapping, texture mapping
  • Importing models into Unreal, setting them up correctly, and creating applicable materials
  • Working closely with the rest of the art team to maintain a consistent and high-quality art style
  • Working closely with game designers to create and adjust environments based on gameplay needs


Requirements

  • A minimum of 4-5 years of experience in layout, 3D modeling and texturing
  • Strong compositional skills
  • A shipped game title
  • Highly proficient in industry-standard tools like Maya, Blender, Photoshop
  • Expert knowledge of game environment development processes such as low poly modeling, diffuse texturing, modular construction and organization, lighting/post-process techniques, etc
  • Good sense of asset organization and adherence to naming conventions
  • Foundational art knowledge of colour theory, composition, shape language, and 2D painting/drawing skills
  • Comfortable with ambiguity and able to drive towards clarity to deliver work on time
  • Able to give and receive constructive feedback


Pluses

  • A love of JRPGs
  • Familiarity with Unreal Engine
  • Experience working with Pixel Art 
  • A resident of Ontario or Quebec, Canada


Salary: $70,000 - $90,000 CAD


Maybe you think that your experience is not where it should be? Or you don’t meet every requirement listed in this job description? Studies have shown that women and people of colour are less likely to apply to jobs if they don’t think they meet every qualification. But we feel that creating meaningful work means embracing different perspectives, which is why at Riyo Games we are focused on building an equitable, diverse and inclusive studio. If your experience is not perfectly aligned with every requirement in this job description, but you’re interested in this position, we encourage you to apply anyway. We simply want to know what makes you special!


Riyo Games welcomes and encourages applications from candidates with disabilities. Accommodations are available on request for candidates taking part in the selection process. If you require disability-related accommodation during the recruitment process, please email [email protected]. We will consult with all applicants who request disability-related accommodation during the recruitment process to ensure that the accommodation provided takes into account the applicant's individual accessibility needs.


Please note although this is a full-time remote position, applicants must reside in Canada. Thank you, we look forward to hearing from you!


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